The Court of The Yellow King Awakens
The Asking What Stuff Does Phase
Otherwise known as the set up and other sundry activities part of the game. I asked Stuart what his stuff did/does***. He explained the Tesseract Ark and Doomsday Ark did horrible anti tank stuff (my Leman Russ wouldn't like that), the Cryptechs did some sort of buffs to reanimation protocols, the Necron Lord would obviously be nails so I didn't question him much about that. The Canoptech lad was some sort of deepstriking chewing up guardsman sort of thing and the Tomb Blades were flying things that had reanimation protocols and a -1 to hit in the shooting phase. I didn't like the sound of that. To be honest there was a lot I didn't like the sound of but I figured that the Tomb Blades were very high on my things to kill list.
Astra Militarum to the left, obnoxious insufferable braggarts to the right. Four Objectives can be seen in a semi straight line running along the centre of the battlefield the other two were placed more selfishly nearer our respective deployment zones.Sergeant Harker squats in a crater in the centre of of the deployment zone allowing two Leman Russ, two infantry squads, a Chimera and a special weapons squad the pleasure of basking in his aura of rerolling ones as they all have the Catachan keyword. Unfortunately his aura isn't able to encompass the rest of my army so the Autocannon heavy weapons squad, Ratlings, Chimera, infantry squad and Tank Commander will have to make do without it. Both Chimeras also contain veterans and other assorted Astra Militarum dignitaries, ready to jump out at a moments notice. The Hellhound lurks out of shot at the bottom of the battlefield.My initial Tactical Objectives; secure objectives 2, 6 and area denial. both of these were on the wrong side of the battlefield for me.
Assorted Necrons cower behind the inn in an attempt to avoid righteous Imperial munitions hurtling towards them. Two Arks Doomsday and Tesseract prepare to unleash awful disambiguation beams and things of that nature.During turn one a VP is scored, Area Denial probably.
The Veteran squad with the plasmaguns reinforce the place where the Autocannons were while the chimera remains parked perilously close to scratching the paintwork on the side of the building. If the driver does commit the sin of taking off the anointed holy pigment, a week or two cleaning out the latrines will be his punishment. On the off chance High Command takes a fancy to objectives 3 or 5 a lone sergeant takes 3 (the rest of his squad were vaporized) and the Hellhound takes 5. A Cryptec hides behind some Necron Warriors, hoping that a Leman Russ some assorted small arms fire and a Hellhound won't be able to remove his shield of underlings.More Necrons, this time, I think Immortals (which is to me a fairly pointless name as all Necrons are I think) assault the brave defenders of humanity. The unit on the left had some sort of Tesla weapon that turn into 3 hits on the roll of a 6. Very nasty and not at all welcome on behalf of the Ratlings.After aforementioned Leman Russ, Hellhound and small arms fire the Necron Warriors are gone. That leaves a very exposed Cryptec next to a couple of Arks. The Immortals next to the Necron Lord is also gone. High Command still doesn't want objective three but the sergeant is loath to relinquish it as there is a 12% bonus for any NCOs that successfully defend objectives from xenos equipment of danger level 3 or above.
On this side of the table the strategy of concentrating fire on xenos infantry wipes out the Tesla armed Immortals (who are proven to be fairly mortal, at least for the minute). Another Cryptec fills his metal togs with waste oil and surplus mechanical extrusions. It's at this point that Warlord Grimdarhk says to himself, "Fine, I'll do it myself." his voice although metallic sounds quite a lot like Josh Brolin's.At the end of my turn I have a happy "I shot all your troops" type feeling. Coupled with a "and by sheer good luck, you barely damaged my tanks" type feeling. By natural progression of narrative, it was a warm and fuzzy Balto Krudditch that wallowed in his good fortune.The picture below shows Stuart's attempt to ruin the party. An horrible Crypt Caterpillar of Death came out of the ground near the centre of the table and Grimdarhk attempted to redress the balance between tinmen and humanity.
The creepy metal insect thing managed to roll the required 9 on 2d6 to kill and maim poor innocent guardsmen that were minding their own business by the Inn in the middle of the table. Some efficient nipping and biting later the special weapon squad is at half strength. A close up of the special weapons squad fighting off the Tomb Sentenel (or Stalker). YTS trainee Terry stands next to the remaining members of his squad trying to remember the correct procedure for bayoneting a large Necron creature under the scrutiny of my Primaris Psyker. Lord Grimdarhk stalls his command barge much to the veterans glee. The Ratlings are pretty chuffed about it as well.