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So I'm trying something totally different for my second league game. I'm going full on infantry. No tanks. We shall see how it goes. I'm up against Necrons with Orc allies. My plan? Get as much stuff into assault as humanly possible. I can possibly compete with necron shooting so hopefully I can engage em in combat and kill em in assault. That'...

So I've been thinking and asked myself the question, "Why the hell am I losing so much?". I looked into my play style and realized that there needed to be a drastic change. I looked at my codex once more and suddenly realized that, to be at all somewhat "competitive" with Orks, I needed to go big or go home. I had to have a focus for my list....

So here's my list for the final league game. LBS has been kind enough to let me field my Lord of Skulls for this battle. Yay! The plan is to keep the cultists back and run everything else forward, using the LOS to obstruct firing lanes and start killing stuff. There's four scoring units in this list so not too shabby, actually. It's not a...

Oppressors [361 pts]

Oppressor: Oppressor (Champion), Harbinger (+Mini Arc Caster, +2 Vampires) [281 pts] Corruptors: Corruptor [80 pts]

Vanguard [271 pts]

Hunter Squad: 3x Hunter [105 pts] Reaper Squad: 3x Reaper, Marauder(+Vampire) [166 pts]

Warriors [94 pts]

Warrior Horde: 2x Warriors, Intruder Alpha [94 pts]


1850 Pts - Codex: Dark Eldar Roster

: Combined Arms Detachment (35#, 1455 pts)
1 Archon, 105 pts (Plasma Grenades; Agoniser; Clone Field; Warlord)
0 Court of the Archon, 90 pts
1 Medusae
1 Venom (Splinter Cannon)
5 Kabalite Trueborn, 200 pts (Close Combat Weapon; Blaster x4; Dark Lance x1)