Yeah, I needed to push a purchase over $15.00 to use my credit card at Brimstone. So... A new squad of Dark Angels.
These guys are going to be anti-tank focused. So the special weapon trooper is going to have a meltagun. The sergeant is going to have a power fist. I'm trying to decide between a Multi-melta or a las cannon for the heavy weapon trooper. Thoughts?
From what I remember the Las cannon was better suited for stay at home long range fire. If your going Sargent with power fist I can only assume your going to get up close and personal.Multimelta might be the better option.
I agree. But consider this: Combat squads. If the squad is a full ten man squad (which it will be 'cause I try to field fluffy lists) I can split the unit into two five man crews: One with the sergeant and the melta gun and a second with the las cannon/multi-melta. How's that change your position?
personally, i would go with the lascannon. Seeing as both weapons are heavy, they need to remain stationary to fire at full BS, and the lascannon has far better range. My recommendation would be to combat squad the lot, stick half in a razorback/rhino or pod to get up nice and personal, while the other half camps a back field objective and fires laser beams down field!
Im just not a fan of lascannons in this edition. I find if im not D weaponing something down, im better off just trying to strip off hull points.
Take ur average lascannon, hitting on 3s, than say its a av13 target, ur glancing on a 4, pen on a 5+. Than the pen effect and your simply hoping for a 6 at that point. So 66 percent to hit, 50 percent to affect the target than 16 percent to explode it. Forgive my at work on the phone map but thats what, like a 7 percent chance a single lascannon will outright blow a heavy target up.
Or grav frankly, not sure how DA can get grav on things other than bikes. If u can get them on foot its a no brainer. Grav is the best gun in the game, and why u never see plasma or even much melta in most marine tournament lists.
Yeah, DA Tac Squads have full access to grav. Heavy and special. I have one in my Dev squad. You're right, of course, grav is stupid good. I'm definitely going to have a squad with em. I already modelled the meltagun. Maybe I should go for grav.
If your devs can get grav then have a squad with 4 of them in a drop pod and delete shit. If it were me, I'd run my tac squads with pure bolter, maybe a melta for some form of AV threat. Not only does grav put serious hurt on vehicles but it is the bane of any MC or GMC. Wraithknights, TMCs, Stormsurges, all will die to a single round of a grav kitted dev squad.
"How ironic it is that, as fast as we spread progress and hope throughout the galaxy, the Tyranids spread death and despair." -AUN'SHI OF VIOR'LA